Contents |
Fire Punch: can be performed in one of these ways:
F, D, DF, P DF, DF, P DF, D, DF, P (really easy while sitting)
The combo system in Street Fighter is really advanced and poorly documented.
Example:
In Goukens combo challenge, there is a combo:
I checked an online replay, and the Heavy Kick is performed at close range and is cancelled immediately, which must be done in an insanely short time frame. This caused me to rethink how the SF4 combo system works.
I succeeded in doing the combo, by parallelizing the moves in my head:
QCF QCF P HK ----------> time
This could be written as QCF, HK, QCF, P
This analysis may not be entirely correct, but here goes: