Contents |
original Onimusha puzzle:
.- 12 -.
| . |
8 dab 3
7 c.. 4
| . |
'- 65 -'
unsolvable in 1 moves (4 moves attempted)
unsolvable in 2 moves (20 moves attempted)
unsolvable in 3 moves (84 moves attempted)
unsolvable in 4 moves (340 moves attempted)
unsolvable in 5 moves (1364 moves attempted)
SOLVED in 6 moves (168 moves attempted):
move: 2
.- 12 -.
| |
8 da. 3
7 cb. 4
| .. |
'- 65 -'
move: 4
.- 12 -.
| |
8 da. 3
7 cb. 4
| .. |
'- 65 -'
move: 6
.- 12 -.
| a |
8 db. 3
7 c.. 4
| . |
'- 65 -'
move: 8
.- 12 -.
| a |
8 db. 3
7 c.. 4
| . |
'- 65 -'
move: 1
.- 12 -.
| |
8 ab. 3
7 cd. 4
| .. |
'- 65 -'
move: 7
.- 12 -.
| |
8 ab. 3
7 cd. 4
| .. |
'- 65 -'
summary - moves: 2, 4, 6, 8, 1, 7
I found a chest with a unlocking puzzle that was pretty hard. It required 6 moves, each with 4 possibilities (3, if you discard the move that undoes the previous move), and as I couldn't figure it out, and wasn't really up for manually trying the 729 different combinations, I wrote a Ruby script for brute-forcing the problem. The script isn't very elegant, but it didn't take very long to write, and it was satisfying to see it solve the puzzle. :) The script is here, and the solution can be seen on the right.
By the way, an example of a more difficult puzzle using the same rules is this:
.- 12 -.
| d |
8 c.. 3
7 ..b 4
| a |
'- 65 -'
which is unsolvable in anything less than 12 moves (2, 4, 6, 7, 8, 1, 5, 3, 2, 4, 5, 7).
The first time I reached this guy, I didn't play very thouroughly, so I only had the following items to aid me:
After having fought him a million times (and actually beat him once, only to be killed by the Golden Evil Statue), I decided that I could do better. I found an earlier savegame, and played through without using any health and grinding on some robots in the airship (that sounds a bit strange, actually :). So, this time I had a more reasonable inventory:
and my Senpumaru was fully upgraded, which also should helped a bit. Anyways, it worked! I killed him in the second attempt :). The basic strategy for defeating Nobunaga was this:
My strategy for Nobunaga was then: