Jakob Schmid Portfolio

game programmer and composer

Musica


From 2008 and forward I have been lead programmer on several projects at Tonic Games. I am currently leading a small team of programmers in Cairo during an outsourcing project with the Egyptian company MegaMedia. Tonic Games largest current project is Musica, a music learning game implemented in the Unity game engine. At 2009-04-26, I did a talk on Shorouk Academy about getting started with game development. The slides are here.

Spin Wars Prototype


During my employment at now defunct Pollux Gamelabs, I mainly worked on a satirical RTS game prototype with the working title 'Spin Wars'. My main working areas were game logic and graphics.

Sheep model by Camilla Volkersen
Cities in various sizes

Lost Empire: Immortals


At Pollux Gamelabs, I also worked on the sci-fi 4X title 'Lost Empire: Immortals', which was released in 2008. I assumed the role of music programmer, music composer and sound designer.

Academic Work


Graphics Demos


Simple molecular dynamics simulation written in Ruby using OpenGL

Raytracer written in C++ with PNG or ascii art output

Utilities


Over the last couple of years, I have published various small utilities and patches for Linux and Windows on my website.

Music


Released two EPs online, Mindsurgery (2007) and Androgyny (2005).